A reader lists the games he is most disappointed in on Sony’s latest generation console, including The Division and The Division.
Before I start, let me first explain that by ‘disappointing’ I don’t mean that these are the worst games on the PlayStation 4. This is just a list of titles that I didn’t like as much as I expected for various reasons. This is all just an opinion of course, and in some cases the disappointment was simply because of my own high expectations, so feel free to (politely) correct me in the comments!
10. Saints Row: Gat Out of Hell
After the somewhat disappointing Saints Row 4 I had lost my interest in the series and so only gave this standalone expansion a chance when it appeared for free on PS Plus. Unfortunately, with its outdated controls and repetitive missions, it didn’t even live up to the relatively low expectations I had and even the co-op option couldn’t make it worth my time.
Again, I can’t say I expected that much from eFootball, but I don’t think anyone saw this full-blown car accident coming! Most of you will have seen the nightmare with images of distorted players teasing the release, but while patches have now fixed many of the bugs, the complete lack of in-game modes and options (other than the ones trying to force you to to spend real money) money) continues to exist. The saddest part is that the actual gameplay is pretty good, but it already feels like this series is dead in the water.
8. Middle Earth: Shadow Of War
Despite the removal of the much-maligned loot box system, Shadow Of War remains an unsatisfactory sequel. The excellent Nemesis system and enjoyable combat of the original remain at the core of the game, but taking the ‘more is more’ approach makes the game feel so overwhelming that you never feel like you’re making any real progress. It’s still a decent game, but with multiple maps full of (often repetitive) quests and enemies, it’s undoubtedly inferior to its more focused predecessor.
7. Alien Isolation
The exemplary presentation and audio captures the feel of the movies better than any game has done, unfortunately the game built around it just isn’t particularly entertaining. Even by survival horror standards, the gameplay is very slow and consists almost entirely of sneaking around the space station, pulling levers and pressing buttons as directed, hoping to go undetected by the various enemies. Being stalked by the alien itself feels quite tense at times, but even this is spoiled by constantly having to repeat large parts of the game every time you die. Around 20 hours is also way too long.
I had high hopes for Evolve even after seeing the mixed reviews – those reviews turned out to be right. The concept itself, a team of fighters with different skills trying to track down and kill a monster, is potentially a good idea, but in this case it just doesn’t work. The vast majority of my online time consisted of running in circles for 15 minutes trying to keep up with the monster until it reached its final shape. At that point we would either die or beat an enemy’s bullet sponge, either way missions felt like they all played out in almost identical fashion, and I lost interest in less than a week.
5. Wolfenstein 2: The New Colossus
The increased difficulty makes the fast run and gun gameplay of The New Colossus nearly impossible, even on the default setting (the lowest setting is too easy), nor does it work as a stealth game. Enemy detection is too inconsistent, and in many areas warning the commanders will cause enemies to reappear indefinitely until you can kill them and turn off the alarm.
To make matters worse, you’ll often find yourself wandering in a U-boat that acts as a hub of sorts in between most missions, completing minor retrieval tasks before you can even start firing again.
4. The Division
Despite my misgivings about loot-based shooters, The Division still looked like it could be fun to play with friends and family, sadly unambitious is probably the most generous way I could describe it. The cover-based shots are functional, even if it’s not as good as anything like Gears Of War, but it’s the role-playing elements that just turn everything into a monotonous grind. It was just exhausting fighting my way through a series of bullet-sponge enemies only to be rewarded with a gun or piece of clothing with slightly higher numbers, but no actual effect on gameplay. I traded it in pretty quickly.
3. Monster Hunter: World
My first foray into the world of Monster Hunter, and probably my last. I expected the core gameplay of crafting appropriate gear to hunt more difficult monsters to be naturally repetitive, but what I didn’t expect was the dull gameplay. Each hunt involves hacking the enemy for what seems like an hour until he runs away, you chase him and repeat until he finally dies and you can claim your reward. Patience rather than skill seems to be all it takes…
Trying to team up with friends and family is also a chore, with a series of constraints and hoops you have to jump through to join someone else’s game. I’m just glad it was ‘free’ as part of the PlayStation 4 collection!
2. Red Dead Redemption 2
I was looking forward to this highly anticipated sequel to one of my favorite Xbox 360 games, but unfortunately Rockstar decided to spend all development time creating an incredibly detailed world instead of letting players do something fun in it. The two to three hour opening is perhaps the most monotonous I’ve experienced in modern gaming, as you listen to stories of events far more interesting than anything you actually do. Even if you really see a bit of action, you’ll find that the controls are just as clunky as they always are in Rockstar Games, making shootouts a lot less exciting than they should be. Let’s hope GTA 6 is a little more fun!
1. Back 4 Blood
I was incredibly excited to finally see a successor to the brilliant Left 4 Dead games, and my first impressions were pretty good thanks to the improved gunplay and interesting looking card system to add variety. In every other respect, however, this is inferior to two games that are now over ten years old. Gone are the missions, each in memorably unique settings, to be replaced by ‘acts’ that might as well all take place in the same locations. And gone are the latest breakouts where everyone desperately tried to survive that one final attack. The different types of enemies are also much less interesting and don’t require the same level of teamwork to defeat as those in Left 4 Dead. Overall the biggest disappointment on the PlayStation 4.
By reader drlowdon
The reader’s position does not necessarily represent the views of GameCentral or Metro.
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