Halo switches to Unreal Engine as studio endures major layoffs, report says


According to Bloomberg reporter Jason Schreier, the future of Halo is unreal. In an article published Tuesday, Schreier wrote that “late last year, when former studio head Bonnie Ross and engine lead David Berger left and Pierre Hintze took over, [developer 343 Industries] decided to switch to Unreal.” The change is just one detail in a report that outlines the challenges 343 faced during the development of Halo Infinite and the impact of Microsoft’s recent layoffs.

At least 95 employees were laid off at 343, according to Schreier, a number Microsoft had not disclosed. The layoffs affected “dozens of veterans, including top directors and contractors, on whom the studio relies heavily,” the report said. “Those temps were given just a few days’ notice before their contracts expired, according to people familiar with the process.”

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